Machinarium: details make perfection...

Machinarium: details make perfection…

...and perfection is not a detail. I am a great fan of the work of Amanita design and their games, in particular, Machinarium. Because of this enthusiasm, I have been told that my drawings are heavily influenced by Machinarium and Samorost. But here is the thing; I loved that sort of humour, aesthetics, whimsy and ...